whoooeeee.. THE END IS COMING!!!! here's some rough/cleaned up animation from 2D production.
Showing posts with label picking up a fruit. Show all posts
Showing posts with label picking up a fruit. Show all posts
Sunday, November 8, 2009
Thursday, October 29, 2009
Tuesday, October 27, 2009
Fruit pickup boards
so here are the finished storyboards/keyframes for the "picking up a fruit" project. so now you can actually see what's happening! (that first one is a pan shot.)



haha... oh, thorns.



haha... oh, thorns.
Labels:
background/layouts,
picking up a fruit,
storyboard
WILLARD
Wednesday, October 21, 2009
FRUIT
final assignment for 2D animation production is an animation in 3 shots, about picking up a fruit. here's a quick storyboard concept (VERY quick):
I'll be working on a more complete storyboard soon. one that won't be boring and lame. it'll be funny, I promise!!! I need to ask Zelda about voices...
and for the sake of animation, I decided to give my little boy spaghetti appendages. here's the turn and BD:

dawwwww, he's so cute. :D
I'll be working on a more complete storyboard soon. one that won't be boring and lame. it'll be funny, I promise!!! I need to ask Zelda about voices...and for the sake of animation, I decided to give my little boy spaghetti appendages. here's the turn and BD:

dawwwww, he's so cute. :D
Labels:
character design,
picking up a fruit,
sketches,
storyboard
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